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Fallout 4 20 leagues under the sea
Fallout 4 20 leagues under the sea







fallout 4 20 leagues under the sea

John first took a peek at the game in 2013, and Alice took another look at it in 2014, all while doing her best John Walker impression. For the past couple years, very little has actually happened with the game - the project mostly in stasis - with the developers only now officially calling it quits. Unfortunately, the game's ambitions made it an awkward fit for publishers - as That Brain say, it was "from a financing standpoint the game was just too big to be small, and too small to be big". It began production back in 2011, originally as just a learning project for the rookie development crew, but it eventually grew into something that could have been big. It's always tragic to see a clear passion project like this fizzle out. Take it for one last twilight cruise here - please note that a gamepad is required. Most of the team have gone their separate ways, but at least they left us with one final gift - a work-in-progress demo version, first debuted at ComicCon in 2015. As detailed in their final update on Itch, they had pitched the game to multiple publishers over the past few years, but no route to finance the rest of production surfaced. Promising sky-ship adventure 20,000 Leagues Above The Clouds has officially been cancelled by developers That Brain. Ambition, talent and years of dedication isn't always enough to keep a game afloat.









Fallout 4 20 leagues under the sea